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Orrery Hall

18+ For entertainment only No real money play No prizes of monetary value No in-app purchases

Star Charts Cards

Meridian

Higher or lower, one star at a time

Riding
0
Step
0 / 10
Higher
–
Lower
–

10stake

Choose a stake to begin.

About Meridian

A single deck and one question: will the next card be higher or lower? Each right call raises the multiplier by the true odds. Collect whenever you like, or keep climbing up to ten steps.

The calm one. You can see the odds, you choose the risk, and you decide when to stop.

It is a good place to practise stopping on purpose: pick a step before the round and collect there.

How to play

  1. Choose a stake and press Deal. One card is turned face up.
  2. Call Higher or Lower. The odds for each call are shown before you choose.
  3. A right call multiplies what is riding by the odds of that call. A card of the same rank is set aside and another is drawn.
  4. Collect at any time to take what is riding. A wrong call ends the round with nothing back. After ten right calls the round collects for you.
  5. The starting multiplier is ×0.97, so the house keeps three per cent however you play.

Long-run return is what the game gives back on average over millions of rounds, checked by simulation. Any single evening can land far above or below it.

Pay table

These are the exact numbers the game uses. Every round is drawn fresh by your browser's secure random number generator, and nothing that happened before changes what happens next.

Each right call multiplies what is riding by the true odds of that call. If 8 of the 12 possible ranks are higher, a right "higher" call multiplies by 12 ÷ 8 = 1.5. The round starts at × 0.97, so the return is 97 per cent however you play.

Chance of the callMultiplier for a right call
90%× 1.11
75%× 1.33
60%× 1.67
50%× 2
40%× 2.5
25%× 4
10%× 10

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